Saturday, June 27, 2009

Session #8: The Skinsaw Man


Heroes:

Uzbad Grokk Lodeseeker: 5th level Dwarven Fighter
Tyack: 4th level Varisian Monk/Sorcerer
Valdaire Fireseeker: 4th level Elven Wizard
Nando Gemseeker: 4th level Shoanti Rogue

Synopsis:

Before the heroes were able to head down to Foxglove Manor, the town was accosted by old Farmer Grump, claiming that monsters were overrunning the countryside to the south of town, killing men, women, and children. "They even ate the dogs!" he cried, begging for help.

The heroes mounted up, having been deputized by Sheriff Hemlock, and rode across the western farmlands near the Hambley farm (where the monsters had been spotted) and warned the neighboring farms to remain alert and stay indoors. They encountered a couple of ghouls, one of which nearly killed Harold the guard. The party finally made it back to the Rusty Dragon by 4am and went to sleep, a guard posted outside to prevent disruption.

The next day the heroes (known hereafter as the "Seekers") headed toward Hambley Farm to rid the area of ghouls and to search for survivors. They encountered nearly a dozen ghouls in and around the farm, being led by a dread ghoul that they later discovered was Rogors Craesby, the caretaker of the Foxglove Manor. They also rescued a middle-age woman and a teen boy named Jeb Hambley, both victims of ghoul fever but who had not yet turned.

After making sure that the farmlands were safe, the Seekers turned their attention to Foxglove Manor, heading out the following day despite warnings from Father Zantus and others about how dangerous it might be because it was haunted. Following the Lost Coast road and then Foxglove Path, they reached the manor in the early morning, seeing that it was clearly haunted and negected.

After encountering several creepy haunts and dangerous rooms, the party decided to leave the house, burning it down in the process. However, they were attacked by undead ravens and crows in the shape of three "carrion storms" - thousands of ghoul-fed birds intent on protecting the manor. Fortunately the characters were able to dispatch the evil flocks (murders?) before much harm could come to them. After setting fire to the front doors and retreating to the other side of the bay, the Seekers realized that the house would not burn for some supernatural reason.

They returned to town, rested up and planned for a second assault the next day. When they returned, they removed the front doors and proceeded to focus primarily on the lower levels. After clearing out the basement, they found a spiral stair leading down into some caverns, clearly not a part of the manor blueprints that Hemlock had provided. They crept down and found the caverns filled with ghouls and a giant ghoulish bat, which put up a hell of a fight.

Eventually the heroes came to a room that held Aldern Foxglove. Upon entering it, it became clear that he was mentally deranged, talking to himself and seemingly changing his appearance. The party concluded that he was too far gone and attacked. Aldern transformed into "The Skinsaw Man" midway through the fight, slashing with his war razor and ghoul attacks. The fight did not last more than four rounds before Aldern was put out of his misery.

Investigating the room, along with clues picked up from the upper levels, the party concluded that Aldern's grandfather (the original occupant of the manor) had attempted to turn into a lich, but had not succeeded, thus allowing his spirit to take over the house in unrest. They destroyed the fungal growth that seemed to trap his soul in the caverns, looted the area and headed back to town. The party also retrieved Aldern's keys to his townhouse and a safe in Magnimar, where the party hopes to find more explanations and possibly treasure.

Total Experience thus far:

Uzbad Grokk: 14,949
Voldaire:
Tyack:
Nando:

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